Monday, 17 June 2013

Living in your gender, in SL

Here's my June column for AVENUE magazine.


A professional acquaintance of mine in RL recently transitioned from male to female identity. Involved as I have been only on the very periphery, this and a similar occurrence several years ago have both been very interesting events to reflect on. I am lucky to work in a tolerant, progressive organisation that prides itself on its self-perceived inclusivity. Hypothetical principles are all well and good when it comes to anti-discriminatory employment policy; when a concept stops becoming abstract and gets real, however, we discover all sorts of fine detail to conflict with our deeper, our less intellectual modes of being.

For example, an issue arose in the earlier of these two cases regarding use of the female toilets. A number of female employees who were okay in principle with the idea of – as they saw it – a man dressed as a woman doing office duties, voiced anger at this person being allowed to use their conveniences. What this illustrates is that ‘tolerance’ only goes so far when it comes to how people actually relate to someone going through a change in their identity. Interestingly, a recently-built high school near where I live did away with girls only, boys only, women only and men only toilets, opting instead for single toilet facilities with wide open entrances and cubicles with doors from ground to ceiling: a few people were similarly uncomfortable with this idea at first, but the end result of it is that toilet bullying – a long-standing problem in British schools – has been all but eradicated there. This new approach to gender division (or rather, lack of) has been accepted, ultimately, because people empathise with the idea of being bullied in out-of-sight, isolated places. We can adapt to significant changes when we are sufficiently motivated and when we are sufficiently personally connected to their rationale that they make sense.

About twenty years ago, my mother told me about a person in their early twenties who sat next to her on the train to work each morning. Having made the transition from male to female identity, this young woman wanted to talk to her about ‘women stuff’ like clothes and hair and make-up and shoes. A lot of her questions seemed at first to my mother to have a sort of clichéd superficiality about them – they were almost child-like in their complexity; the sort of questions, perhaps, a young girl might ask her mother. Although she ‘played along’ with the conversations, a part of her doubted the sincerity of the context. It felt incongruous. This was not, after all, a young person with learning difficulties. When we discussed this further, however, we realised that a recently transitioned female who’d spent most of her life being socialised as male would have few common points of cultural reference with women. Put simply, she’d had little experience of talking to women as a woman and needed a non-threatening, non-judgemental role model with whom she could learn some of these female socialisation ‘basics’ that life’s conditioning so far had denied her.

Perhaps more importantly, she also just needed to have conversations with someone where she was spoken to as a female – and what better way to do this than through female topics of conversation? In thinking now about the issue of the colleague using the female toilets, I’m struck by how essential to acceptance female ritual must be to someone recently transitioned to female (or how essential male ritual must be to someone recently transitioned to male). The complainants might have defended their proposed restrictions to toilets access (none were ultimately made, thankfully) as some sort of limitation that ensured one person’s ‘preferences’ didn’t impose on others, not realising the fundamental importance of such ritual and not sensing that this issue of identity begins way deeper than the surface layer of clothing and hair style and make-up.

But perhaps most important of all is how this case demonstrates that the supposedly ‘tolerant’ co-workers revealed through this complaint that they weren’t really thinking of this person as a female at all, but as a male, and thereby ultimately denying her her need to be spoken to as a woman for the sake of her own developing identity. To what extent is our identity influenced by that which others project upon us? Quite a bit, if you consider such theories as Henri Tajfel and John Turner’s hugely influential ‘Social Identity Theory’ as valid.

But even if you try harder than these women did to empathise, it’s still not easy to think about a person of one biology as the opposite gender when you’re face-to-face in conversation with them, particularly if you knew him or her before they started their transition. Ultimately, it’s the presence and absence of a hundred tiny little details which create the sense of incongruity we feel, much as we don’t want to feel it, far less acknowledge it. We do our very best to take manual control and override all these automatic associations, but we have a lifetime of conditioning to overcome in those moments. The end result can often be that we come away worrying we haven’t been natural with our friend or colleague and that they might have sensed our subtle disorientation – and we might be right. To a certain extent, there’s not a great deal that can be done about this in the short term other than maintain our very best efforts to think of transitioned or transitioning friends as belonging to their chosen gender: eventually, the societal associations concerning gender will weaken and become rewritten, and perhaps future generations will consider our mental inflexibility absurd.

In the meantime, though, where can transgender people experience being treated and spoken to as – or, perhaps more importantly, thought of as belonging to – their chosen gender? Where can they explore their identity unencumbered by the baggage of others who are at worst overtly prejudiced and discriminatory and at best struggling to overcome their own institutionalised conditioning? The Internet in its widest sense has, to some extent, provided this medium for some time now: there was internet chat before the web and social networking now allows us to build whatever personal profile we desire. The metaverse, however, takes this to a whole new level of interaction. Second Life® allows the anonymity that other forms of internet interaction provide, but it also allows us to adopt the visual appearance of our chosen gender and to exist in three dimensional spaces with others. As an opportunity to experience being treated by others in a chosen gender role on a day-to-day, moment-by-moment basis, it must be without historical precedent. Yes, it’s a reduced sensory environment and communicating in text is not the same as spoken interaction, but it is at least an equal playing field with everyone else.

Concealment of biological gender does, of course, carry with it the uncomfortable issue of deception. If a transgender person exploring a female identity chooses not to make known her male biology inworld in order to experience properly being regarded as female, is she then guilty of deceiving what could potentially become very important friends in her life? Even though SL’s terms and conditions are clear that no person is under any obligation to reveal their RL gender and that telling others the RL details of a resident – including their gender – is a serious breach, the perception continues that knowing such fundamental information about someone is some sort of human right. What we need to understand is that a transgender person is not ‘pretending’ to be the gender they adopt. They have always felt themselves to be this way, but that is not to say that they have had experience in living it. All too often, SL gets spoken of in the same breath as comments on sexual behaviour, with concealment of identity assumed to mean some sort of sexual misdemeanour; one of its most praiseworthy qualities, however, has to be the opportunity it gives people to just be in whatever way it is they want to be: through going shopping together, through irreverent chat, through looking at art together, through whatever.

And if a close SL friend should choose to reveal that they are transgender, we should look upon this as nothing less than a gift. For us, also, this is an opportunity. Those two hundred tiny details won’t be anything like as apparent in metaverse interaction as they are in RL and our own sense of incongruity will be greatly reduced. As it does in so many other ways, SL helps us to experience something abstract as something plain and ordinary; the absence of detail allows us to see through that which might normally distract and to connect at that level where we are all of us just everyday people. 

Perhaps it and the virtual worlds which will follow might even speed up in RL the weakening of our socially programmed associations. I, for one, won’t miss them.


Thursday, 13 June 2013

Absent products

In part five of my 'Absent' series, I discard some obsolete products.

Mega prims

Oh how I cheered when the switch got flipped removing the ten metre limit on prim length (I think it was at about the same time that mesh got introduced).  I didn’t immediately optimise my skybox, but when I did I managed in the space of about an hour to reduce the prim count for the building shell by almost fifty per cent.  More to the point, I was able to ditch every last mega prim I’d used in my previous optimisation.  If I could have, I’d have lit a fucking great big fire and burned the lot of them in celebration.

Mega prims were a necessary evil if you wanted to build anything bigger than a garden shed and not have it suck dry the measly 117 prim allowance on your 512m plot.  Imagine a shoe box with the lid taped on and one of the long sides cut out and you pretty much have the shape of my skybox.  It measures now 32m by 16m and is 10m high.  To do this in old, ten metre restricted prims would cost a staggering twenty prims; today, it can be done in two.  Of course, to reduce this number, I originally built the skybox as 30m by 15m but that still cost me sixteen prims – and that’s before I got to the windows, let alone the furnishings.  With mega prims, I managed to reduce the sixteen to a very respectable five.  But not without pain.

I don’t understand how mega prims were made: through some sort of black SL art, I suspect, that involved naked dancing and incantations.  Or possibly a viewer bug which talented residents exploited for the brief period that it existed (you decide which is most appealing).  The thing with mega prims was that they only came in certain dimensions – dimensions which you couldn’t adjust (because the moment you attempted to do so they snapped instantly back to the ten metre limit) and dimensions which very rarely coincided with the actual size of prim that you wanted.  You only realised this, of course, after you’d trawled through the eye-bleedingly long list of mega prims in your inventory – twice, because you just couldn’t bring yourself to accept that your perfectly reasonable dimension needs could not be met.  Even the builder’s HUD I later obtained ended up making me want to stab myself: although it conveniently took size requests from the command line and searched for something that matched, it didn’t realise that a 15m x 30m x 0.5m prim was functionally the same as a 30m x 15m x 0.5m prim, making every ultimately unsuccessful search six commands long and a headache in trying to make sure you’d exhausted all the X, Y and Z combinations.  I’m an ungrateful bastard, I know; mega prims ultimately saved me a great deal of land impact prior to the ten metre limit removal, but Christ they were a pain.

Of course, mega prims are still around today: the ten metre limit might have been removed, but a sixty-four metre limit was then imposed and mega prims exist at sizes up to sixty-four thousand metres (that’s 256 whole sims lined up next to each other).  Thankfully, since it’s unlikely I’ll ever be able to afford a land parcel that exceeds 64m in any direction, using these things again is a horror I will never have to contemplate. 

Flexi Jackets

In much the same way that I kind of like the way 1980s programmers became increasingly ingenious at getting more and more from the old eight bit computers, I have a certain affection for the ways in which clothes designers overcame the limitations of the old ‘painted-on’ shirts and jackets prior to the introduction of mesh.  As mesh continues its apparel assault, I imagine there must be designers now lamenting that their once clever tricks for adding hoods and collars and cuffs and rolled up sleeves and all manner of other bits in some way embellishing an avatar’s upper body (a single jacket could have 30+ prims in its folder) will soon become about as relevant as Ray Harryhausen’s amazing stop-motion modelling techniques are in the digital effects era.  Unless they sell in InWorldz, of course…

Well, their day isn’t over just yet.  Lots of this clothing still gets worn today because the best of it still looks pretty good.  I have a tuxedo, bought years ago from Blaze, that continues to look perfectly respectable.  Amazingly, this doesn’t even use that little prim flap to be found at the bottom of so many men’s jackets of what I propose become known now as the paint-prim hybrid (PPH) era.  The only prim garnish to be found on it anywhere is a little sculptie bow tie.  Awww.

Any jacket that employs those strips of flexi-prims in order to give them a ‘loose’ feel, however, may now become extinct.  Seriously; I really hope I never see another of these again.  Similarly, any jacket with one of those wrap-around cone-shaped prims to give it a wide flare at the bottom has my permission to die.  It looked great in the static picture you clicked on to buy it; as soon as you tried to move, however, it looked like you were wearing some sort of portable iron lung. 

Nobody especially likes deleting inventory, so dump all of this stuff in a special ‘retro’ folder and intend to wear it again for laughs at the 2023 SL reunion.  Of course, by then we’ll all be wearing the rigged mesh version of ‘Ruth’ and commenting on how perfect the emulation is.  Ah, the irony.


Sunday, 9 June 2013

Absent ideas

In part four of my 'Absent' series, I remember some SL ideas.

Business

When I joined SL, there was one big thing that it was renowned for and two that it wanted to be renowned for.  The one big thing it was renowned for was sex, which Linden ended up moving onto its own continent and adult sims, causing huge controversy amongst residents at the time.  For example, enormous helicopters came to airlift entire adult clubs across the sea – some still with dancers in them – resulting in three venues being lost at the bottom of the ocean in a series of “unrelated” in-flight accidents.  Actually, it wasn’t that controversial, but you’d have been forgiven for thinking so at the time.

The first of the two things it wanted to be renowned for was business, by which I mean RL companies establishing an SL presence.  I’m still not entirely certain how it was that Linden actually visualised the manifestation of this idea.  What exactly was there that a car company, for example, could achieve in the metaverse?  Were they expected to bring products to the SL market such as officially licensed versions of their RL creations?  Were they expected to promote their RL business through inworld sales reps and SL freebies?  I’m fairly certain I must still have an old Mazda hatchback in my inventory from this period; thinking of it now brings back a fuzzy memory of a gleaming showroom in a pristine sim – spoiled only by newbies zooming and bumping around in their free Mazdas.  I might be wrong, but I think it possible that a constant stream of simulated fatal road accidents just outside the store wasn’t quite the image the company had been hoping for in the metaverse.  It might not have been Mazda, by the way – there were quite a few car companies in SL back then.

Then again, the very same question – what were they expecting? – could probably have been asked of the web back in the days of its early expansion prior to the dotcom boom.  Companies practically fell over each other back then to throw themselves onto that bandwagon, with little actual strategy as to what they were going to do on the web once they got there.  Much the same could be said today for the continuing stampede of businesses to Facebook and Twitter.  Does anyone actually follow these organisations for reasons other than a Like getting you some sort of discount voucher or extra levels in Angry Birds?  Is there anything other than simple raw exposure to be gained from establishing your business there?

I’ve more or less come to the conclusion that simple raw exposure was about the only bit of the SL business boom that was actually worked out.  In came organisations like Vodafone, Sony, Mazda, Renault, Mercedes, Coca Cola, the BBC and Calvin Klein, lured by Linden’s seductive talk of SL as the ‘3D Internet’.  The rhetoric was all about developing new ways of “interacting and developing our relationship with our customers”, but really this was just another stampede of organisations wanting to be part of the Next Big Internet Thing.  The details of what they were actually going to do could be worked out once they’d opened their nice shiny building with their logo on the front: basically, a website made 3D.

But Second Life didn’t become the Next Big Internet Thing; once that was obvious, all the businesses left.

Education

The second of the two things SL wanted to be renowned for was education.  There was a lot of talk about this back in 2007, with a number of universities signing up and establishing virtual presences, encouraged in part by the reduced tier Linden was offering at the time for educational organisations.  I’m not unduly bothered by the departure of business, because I see that only as a consequence of SL’s mainstream popularity: if SL were to become big one day, the businesses would return in the snapping of a finger; no-one’s really the worse off for their absence and it’s not like they attract new people to the metaverse.  But the failure to establish SL as a worthwhile platform for learning is an enormous shame.

Unlike business, it’s not hard at all to imagine how education could work in the metaverse.  In the real world, training sessions are hampered by two key logistical and financial factors: venue and travel.  For sure it’s a swings and roundabouts situation: no-one would deny the benefit of being in the physical presence of a skilled trainer for a teaching session, but if that trainer happened to live on a different continent to you and attending a session run by him or her in Second Life would cost you $50 instead of the $1000 you simply couldn’t afford on travel and accommodation, wouldn’t that be an acceptable compromise?

Obviously, SL isn’t the only way in which online education can be achieved.  There’s a staggering number of educational videos to be found on YouTube these days, from filmed speeches to custom made animations: many of these are excellent and I think it would be true to say that the earnest learner has never had it quite so good.  But teaching has always held interaction close to its heart and this is the unique selling point that SL has – had – to offer online education.  When you’re in a class you get the opportunity to ask questions.  The teacher gets to gauge from your questions your understanding and can modify his or her strategy.  As an RL trainer myself from time to time, I often find myself branching off – pulling up completely different slides from those I’d originally intended to talk to – because a question from an attendee reveals something I need to explain better. 

And learning, let’s not forget, is a social experience.  The conversations we have with our fellow learners help us to make sense of the material we’re hearing.  No YouTube video gives you the opportunity to whisper in the ear of classmates who are hearing the exact same thing as you are at the exact same moment. 

Second Life is now marketed by Linden as a ‘shared, creative space’.  In one respect, that’s fine: I’m certainly not going to undermine the value of creativity.  But most of the education institutions have gone now: it’s an opportunity missed and a lesson not learned.